Re-thinking consumer electronics
Angelisa Scalera
Lead UX and Product Designer
How to create state-of-the-art experiences while in the fast-paced environment of consumer electronics? Angelisa, Software Product Design Lead, talks through her design process to define the user experience and interaction design of the Glyph Interface, Nothing mobile signature feature, ahead of the launch of Nothing Phone (1) and Phone (2) during her tenure in Nothing Technology.
Speakers
Angelisa Scalera
Lead UX and Product Designer
Angelisa has a decade of experience in UX and Product Design, notably in consumer electronics. Throughout her journey, she has led experimental and innovative projects in both the physical and digital realms. These experiences have taken her to work in creative agencies like Unit9, AKQA and Ogilvy, as well as into the R&D divisions of tech giants like Samsung and in the software product design team of the tech startup Nothing Technology.
In Nothing she contributed to the launch of the media acclaimed smartphones, Phone (1) and Phone (2), and earbuds, ear (stick) and ear (2). She has worked extensively on the design of the Nothing OS and Nothing native apps and she defined the user experience and interaction design of the Glyph Interface, Nothing mobile signature feature.