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	<title>experience Archives - Birmingham Design Festival</title>
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	<link>https://birminghamdesignfestival.org.uk/whats-on/types/experience/</link>
	<description>BDF 2026 / Change / 10th–12th June</description>
	<lastBuildDate>Wed, 10 Jun 2026 15:08:32 +0000</lastBuildDate>
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		<title>Transforming the Food Experience</title>
		<link>https://birminghamdesignfestival.org.uk/whats-on/events/transforming-the-food-experience/</link>
					<comments>https://birminghamdesignfestival.org.uk/whats-on/events/transforming-the-food-experience/#respond</comments>
		
		<dc:creator><![CDATA[Daniel Alcorn]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 06:57:26 +0000</pubDate>
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					<description><![CDATA[<p>Handmade objects for eating can transform the dining experience, elevating it from the everyday to the memorable. Artist Kaye Winwood will be on hand to showcase and discuss items from her collection, exploring how design, materiality and ritual can shape the way we experience food. Visitors are invited to drop in between 1pm and 2pm [&#8230;]</p>
<p>The post <a href="https://birminghamdesignfestival.org.uk/whats-on/events/transforming-the-food-experience/">Transforming the Food Experience</a> appeared first on <a href="https://birminghamdesignfestival.org.uk">Birmingham Design Festival</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Handmade objects for eating can transform the dining experience, elevating it from the everyday to the memorable. Artist Kaye Winwood will be on hand to showcase and discuss items from her collection, exploring how design, materiality and ritual can shape the way we experience food.</p>
<p>Visitors are invited to drop in between 1pm and 2pm on Thursday 11th June to discover this unique intersection of design and flavour.</p>
<p>The post <a href="https://birminghamdesignfestival.org.uk/whats-on/events/transforming-the-food-experience/">Transforming the Food Experience</a> appeared first on <a href="https://birminghamdesignfestival.org.uk">Birmingham Design Festival</a>.</p>
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		<title>“Worlds within Worlds” A scene from the Harkenon War Room</title>
		<link>https://birminghamdesignfestival.org.uk/whats-on/events/worlds-within-worlds-a-scene-from-the-harkenon-war-room/</link>
		
		<dc:creator><![CDATA[Daniel Alcorn]]></dc:creator>
		<pubDate>Wed, 29 May 2024 05:45:11 +0000</pubDate>
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					<description><![CDATA[<p>Come and enjoy a brand new VR experience from Territory Studio, as part of the Processing&#8230; exhibition at BDF in 2024. Located at 38 Floodgate street visitors will be able to don a headset and be transported to the universe of Dune for a short experience set in the Harkenon War Room. The Harkonnen war [&#8230;]</p>
<p>The post <a href="https://birminghamdesignfestival.org.uk/whats-on/events/worlds-within-worlds-a-scene-from-the-harkenon-war-room/">“Worlds within Worlds” A scene from the Harkenon War Room</a> appeared first on <a href="https://birminghamdesignfestival.org.uk">Birmingham Design Festival</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>Come and enjoy a brand new VR experience from Territory Studio, as part of the Processing&#8230; exhibition at BDF in 2024. Located at 38 Floodgate street visitors will be able to don a headset and be transported to the universe of Dune for a short experience set in the Harkenon War Room.</strong></p>
<p>The Harkonnen war table, featuring a highly detailed 3D holographic projection, serves as a pivotal narrative prop in the opening scenes of Dune: Part Two. These scenes orient the audience to the ongoing war between the Fremen and Harkonnen house.</p>
<p>To emphasise the design intricacies of this element, our goal was to momentarily freeze time within the film, providing viewers with ample opportunity to explore the user interface and detailed information using Virtual Reality.</p>
<p>Utilising Unreal Engine, we transitioned the 3D scene that we had originally crafted for the feature film into an asset within a game engine environment. Converting feature film assets into game engines presents a unique challenge as they must retain as much fidelity as possible when integrated into a VR space.</p>
<p>Immersed within the scene, viewers are transported into the world of Harkonnen, offering an experience akin to being present within the narrative. The outcome represents our endeavor to create a AAA-level, super high-fidelity experience, pushing the boundaries of visual storytelling.</p>
<p>The post <a href="https://birminghamdesignfestival.org.uk/whats-on/events/worlds-within-worlds-a-scene-from-the-harkenon-war-room/">“Worlds within Worlds” A scene from the Harkenon War Room</a> appeared first on <a href="https://birminghamdesignfestival.org.uk">Birmingham Design Festival</a>.</p>
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